![]() And I Must Scream: Gehn is trapped forever in "the dark void of the Link" if you do things right.The novel also acts a prequel to Myst, in that it ends with Atrus jumping into the Star Fissure with the Myst book and linking himself to safety - the last entry in his journal ends with the very same monologue that opens Myst. All There in the Manual - A lot of the backstory and character motivation is explained in the prequel novel The Book of Atrus, which is never fully explained in the game.Air-Vent Passageway: The Stranger uses such a way to access one of Gehn's offices and it appears to be high off the ground implying some acrobatics.(Maybe the heat-hating bacteria in the waters of Riven have something to do with this.) This anomaly alone may be a large portion of the instability on Riven. The golden elevator installed here travels a considerable distance up/down, but on each floor, you are always about 10 - meters above sea level. One piece of evidence that Gehn wrote a link to an unstable age is a continuity error on Survey Island.When the player enters the Fissure in the finale of the game (or for one of the bad endings) it is revealed from the other side as a crack in a swirling black cloud, floating in the middle of a starry expanse. Gehn mentions in one of his journals that he doesn't understand how a cleft in a rock leads to a field of stars. The stained glass spyholes in the pentagonal "Gate Room" make this painfully clear. Therefore, since he wrote Riven, he believes himself to be its god. Gehn, however, believes that the act of writing a linking book actually creates that Age out of whole cloth. A God Am I: Most people who write linking books believe the Ages to which they link already exist, and they are simply providing a way to access them.Cyan ultimately hired one of the Starry Expanse team members and is currently working on an official 3D version of the game. Unlike many large-scale fan works, this one had the blessing and cooperation of the original creators. With Gehn safely in the prison (and Catherine free), you must then signal Atrus who will come with a linking book to bring everyone back home.Ī fan-made Updated Re-release was in the works to recreate the game in a fully 3D engine, called The Starry Expanse Project. Now, stuck in Riven without your trap book, you must regain the trap book and find a way to lead Gehn into it. A rebel scout takes the trap book, frees you, and runs off. The guard in turn ends up being hit by a tranquilizer dart and falls asleep. The instant you link to Riven, you trigger a trap and become stuck in a booth behind bars, and lose your trap book after a nearby guard demands it. The gateway image is badly distorted and it turns out Atrus is stuck writing in corrections to Riven's book to delay Armageddon due to Gehn's abysmal writing skills. Atrus opens the descriptive book to Riven and it soon becomes apparent that Riven is unlike the previous ages you have visited. What's worse is that the Age was created and is ruled over by Atrus' twisted and deluded father Gehn, who sees himself as a god, and who has now imprisoned Catherine.Īt the beginning of the game, you meet Atrus again who assigns you to the age of Riven with the goal to capture Gehn in a book that was specifically designed for this task, and to rescue Catherine. The Stranger pieced together the clues of what happened on the island of Myst, and rescued Atrus by freeing him from his stone prison.īut now Atrus's wife Catherine has been trapped on the Age of Riven by their sons. ![]() However, an unknown character only known later as " The Stranger" appeared on Atrus' home age of Myst. Atrus was trapped in a stone hall prison by his two twisted and evil sons, who in turn trapped themselves in separate Ages by accident. In the previous game, a man named Atrus is part of a splintered civilization called the "D'ni" (pronounced "Duh-NEE"), who have the ability to create portals to alternate realities within special books, simply by writing the description of the reality in the book. The story of Riven continues exactly where Myst left off. Atrus, explaining the plan to the Player Character in the intro.įully titled Riven: The Sequel to Myst, a 1997 PC-Mac game that is the sequel to the world-famous PC-Mac game Myst.
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